Offset Vectors

Selected vectors (open or closed) can be offset either inwards or outwards to create new vector shapes that might be useful for edge patterns or borders etc. To offset a vector shape, use the following steps:

  • Select the vectors to offset
  • Select the required direction - Outwards / Right or Inwards / Left
  • Enter the Distance
  • Click the button

Watch this video to see this in action:

Options

The offsetting options are slightly different in their behavior depending on whether the vector to be offset is open or closed. See below for more information.

Create sharp offset corners

Will retain any sharp corners in a design.

test
Offset with Sharp Corners on
test
Offset with Sharp Corners off

Offsetting Open Vectors

When offsetting open shapes, the options are either to the Right or Left side of the selection. The direction of open vector(s) is very important as this is used to decide the right and left side of the selection. Selecting Node Edit mode (pressing N on the keyboard) will display a Green node at the start of the vector. Looking along the vector(s) from the green node indicates the direction and the image below shows offsets to the left and right of an open vector.


Usable In Both Views

This tool can be used in both the 2D and 3D View.

2D View offers a more direct way to view your vectors while the 3D view offers more flexibility to work with Vectors in 3D Designs and to make use of the Edit Boxes.

When in the 2D view, a number of the forms tools will be driven by options in the form only.

  • Middle - Move the vectors (Hold Alt and move the selected objects in one axis)
  • Middle - Click a second time to switch to Rotational center. Click and drag the Rotational Anchor to reposition the Rotational Center of the current selection.
  • Corner (White) - Scale the vectors proportionally (Hold Alt for scaling non-proportionally, Shift to scale around the centre)
  • Edges (White) - Scale the vector in one axis (Hold Shift for scaling proportionally)
  • Corner (Black) - Rotate the vectors (Hold Alt to Rotate in 15° increments) about the Rotation Center.

In the 3D view, there is an expanded number of handles to directly edit the vector within the view, without needing to use the creation form on the left.

In the 3D View, the Handles are:

  • Middle - Move the vectors (Hold Alt to Move the selected objects in one axis)
  • Middle - Click a second time to switch to Rotational center. Click and drag the Rotational Anchor to reposition the Rotational Center of the current selection.
  • Corner (White) - Scale the vectors proportionally (HoldAlt for scaling non-proportionally, orShift to scale around the centre)
  • Edges (Black) - Scale the vector in one axis (Hold Shift for scaling proportionally)
  • Rotation Arrow (Top Black) - Rotate the vectors (Hold Alt to rotate in 15° increments)
  • White circles are properties unique to this tool to allow direct mouse editing of values in the tool form from within the view.

When you select a Transform Handle, it will activate the appropriate Edit Box for that Handle.

If you need an exact value for a field while dragging it, release the mouse button and type in the desired value, followed by Enter to accept the new value.