Calculated toolpaths can be previewed to see exactly what they will produce when cut into the material. The 3D preview mode also allows the job to be viewed in different material types with the option to paint the machined regions with a Fill Color
The pull-down list offers a range of material types to shade the 3D model.
If this is selected the color for the material can be selected from the color picker below the list.
The user can choose from the list of pre-defined material effects by clicking on appropriate position on the list. These include many wood grains, metal effects, stone and plastic.
Additional materials can be added to the library using the list itself. You can add a category (folder) which groups your textures using <Create mew category...>. You can also add extra textures under any category using <Add new texture...>.
Alternatively, you can copy an image file (JPG, BMP or TIF) of the material or image you wish to render the job with into the Textures folder within the 'Application Data Folder'. You can open the Application Data Folder from within the program using the File ► Open Application Data Folder menu command.
Shading textures can be obtained from sources such as the internet, clipart libraries or simply create your own from a digital or scanned photographs. For good quality results the image needs to be approximately 1000 pixels x 1000 pixels. The texture image is simply scaled proportionally in X and Y to fit the longest side of the job.
With this setting, the areas of your preview will simply be colored using the material defined above. Effectively this switches off independent material settings for your machined areas.
Paints all the machined regions with the selected color. Selecting the associated pull-down list opens the default color selection form. Click on one of the preset colors, or click to create a completely custom color.
If this option is selected, each toolpath can have a different color assigned. If the 'No Fill' option is selected from the color picker form, the current toolpath will be shown in the material color.
Choose the color you want for the fill of that toolpath and it will be applied to the areas that the toolpath has carved when they are previewed. Once you assign an individual color a small square of that color will be displayed next to the name in the toolpath list. This can be seen top left of each tool icon:
Lithophane mode allows the preview to be shaded to give the effect of a semi-transparent material which is being lit from behind. The thinnest areas of material will appear brightest and then the brightness will be reduced to be lowest at the full material thickness.
Lithophane mode will work with whatever material or solid color is selected. The brightness of the material will vary between white at 0 material thickness and the selected color at full material thickness.
How a lithophane appears can vary depending on many factors including ambient lighting in the room, how strong the light behind the lithophane is and the properties of the material being used. The slider bar next to the lithophane option allows you to adjust the slider to account for these and to pick a value that looks right to you.
The below image shows the effect of changing the brightness slider. A white material has been chosen, as the slider increases from the left to the right the effect changes from being very high contrast to a much lighter appeance like you might see if no backlighting had been applied.
This option will show the material being removed by the cutter as the preview is drawn.
This option will show a wireframe animation of the tool (to scale) cutting the job.
This option animates the selected toolpath cutting into the material
The preview controls provide full video-like playback control of your toolpath. You can use this mode to analyze the tool moves in detail, step-by-step. To begin using Preview Control, click on either the Run, Single Step or Run to Retract buttons
This option animates all calculated toolpaths cutting into the material on both sides if working in a two sided environment without being in the 'Multi Sided View' mode (This option will be grayed out if working in a single sided setup)
This option animates all calculated toolpaths cutting into the material
Previews all the visible toolpaths
Resets the material back to a solid block
Saves an image of the 3D window as a BMP, PNG, JPG or GIF file