Mirror

Selected vectors/bitmaps/component grayscale previews can be mirrored to a new orientation.
Selected objects can also be mirrored about axes of symmetry relative to the bounding box of the selection, using the standard options on the Mirror Form.
- Select the object or objects to mirror.
- Click on the Mirror icon to open the Mirror Form.
- Select the Create a mirrored copy option to leave the selection and create a new set of objects.
- Click the button to accept the changes.
Watch this video to see this in action:
Use Rotated Bounds
This option is available only when a single object is selected. When it's checked, it will flip the object around its local rotated bounds as shown in the Selection Tool. If the object isn't rotated, it will just operate normally.
Flip About Line
Select the Vector to mirror, and hold Shift and then select the Line vector you wish to use as the mirror. This option then becomes available to select and will flip the desired vector across the Mirroring Vector.
Shortcuts
The following shortcuts can be:
- H - Mirror Horizontally
- Ctrl + H - Create mirror. Copy Horizontally
- Shift + H - Mirror horizontally around center of material
- Ctrl + Shift + H - Create mirror copy horizontally around center of material.
- V - Mirror vertically
- Ctrl + V - Create mirror. Copy Vertically
- Shift + V - Mirror vertically around center of material
- Ctrl + Shift + V - Create mirror copy vertically around center of material.
Usable In Both Views
This tool can be used in both the 2D and 3D View.
2D View offers a more direct way to view your vectors while the 3D view offers more flexibility to work with Vectors in 3D Designs and to make use of the Edit Boxes.

When in the 2D view, a number of the forms tools will be driven by options in the form only.
- Middle - Move the vectors (Hold Alt and move the selected objects in one axis)
- Middle - Click a second time to switch to Rotational center. Click and drag the Rotational Anchor to reposition the Rotational Center of the current selection.
- Corner (White) - Scale the vectors proportionally (Hold Alt for scaling non-proportionally, Shift to scale around the centre)
- Edges (White) - Scale the vector in one axis (Hold Shift for scaling proportionally)
- Corner (Black) - Rotate the vectors (Hold Alt to Rotate in 15° increments) about the Rotation Center.

In the 3D view, there is an expanded number of handles to directly edit the vector within the view, without needing to use the creation form on the left.
In the 3D View, the Handles are:
- Middle - Move the vectors (Hold Alt to Move the selected objects in one axis)
- Middle - Click a second time to switch to Rotational center. Click and drag the Rotational Anchor to reposition the Rotational Center of the current selection.
- Corner (White) - Scale the vectors proportionally (HoldAlt for scaling non-proportionally, orShift to scale around the centre)
- Edges (Black) - Scale the vector in one axis (Hold Shift for scaling proportionally)
- Rotation Arrow (Top Black) - Rotate the vectors (Hold Alt to rotate in 15° increments)
- White circles are properties unique to this tool to allow direct mouse editing of values in the tool form from within the view.
When you select a Transform Handle, it will activate the appropriate Edit Box for that Handle.
If you need an exact value for a field while dragging it, release the mouse button and type in the desired value, followed by Enter to accept the new value.